The Fruit of Knowledge
Posts tagged xbox 360
Microsoft: Xbox One games are $60
Jun 17th
Xbox One will not see an increase in games pricing. New Xbox One games will cost $60 each, Microsoft has told GameSpot, continuing the pricing model established with the Xbox 360.
As for the competition, Sony’s Jack Tretton has stated that pricing on PS4 games will range between $.99 and $60. Wii U games are also priced at $60, a $10 increase over the suggested price of games on the Wii.
Microsoft: Xbox One games are $60 originally appeared on Joystiq on Mon, 17 Jun 2013 14:00:00 EST. Please see our terms for use of feeds.
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Tags: xbox 360, jack trettonBanned Xbox One accounts will retain access to purchased games
Jun 16th
Users banned on Xbox One will not lose access to the games they’ve purchased, Director of Programming Larry Hyrb (Major Nelson, colloquially) told Reddit Games during an E3 video interview.
This became a popular question following an Xbox Support Twitter answer from June 13 that read, “If your account is banned, you also forfeit the licenses to any games that have licenses tied to it as listed in the ToU.” The question specified Xbox One, but later, Xbox Support said this answer was in reference to Xbox 360.
Major Nelson had a clear answer for future banned users on Xbox One: “Absolutely not, you will always have access to the games you purchased.”
As for what will happen if, down the road, Xbox One’s authentication servers are shut down, Major Nelson couldn’t say. “I’ll get the real answer, I just don’t know it yet,” he said.
Banned Xbox One accounts will retain access to purchased games originally appeared on Joystiq on Sun, 16 Jun 2013 18:30:00 EST. Please see our terms for use of feeds.
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Tags: Programming Larry Hyrb, xbox 360, Xbox One, Major Nelson, Reddit GamesMajor Nelson takes Xbox One questions, says banned users will ‘absolutely not’ lose games
Jun 15th

E3 is over, but Microsoft still has a long way to go to answer questions from gamers about its new Xbox One console, particularly when it comes to the effects of DRM. Director of Programming of Xbox Live Larry Hryb aka Major Nelson takes on the most upvoted ones from posters in Reddit’s games section in this video interview with Chloe Dykstra. One question that seems to have a clear answer is whether banned users will lose access to any games they’ve activated, as he stated “Absolutely not, you will always have access to the games you purchased.” That goes against a previous response from the Xbox Support twitter account, although that may have been the result of confusion between the Xbox One and Xbox 360 policies. A question with no satisfying response yet however, is what gamers can expect years down the road if Xbox One’s authentication servers are shut down. Major Nelson followed up with a response in the comment thread that “I’ll get the real answer, I just don’t know it yet.”
Interestingly, the question he wished more people would have asked is about the “family package” and, we assume game sharing with a single account, after previously bringing up its cloud library as one upside to the new DRM setup. Tracking back to the original debut’s focus on the console’s HDMI input and TV overlays he mentioned using snap mode to watch TV while gaming, or getting Xbox Live notifications and jumping “instantly” to a game while watching TV. A similar crowdsourced interview was planned with the PlayStation team, but cancelled. Major Nelson says he will address more questions leading up to launch and is planning an ask me anything session later, so keep your (many) inquiries at the ready.
Filed under: Gaming, HD, Microsoft
Tags: Major Nelson, Xbox One, xbox 360Xbox 360 / PS3 / Wii disc changer shown at E3, creators say next-gen version planned
Jun 13th
Physical media might lend itself well to the used games market (well, usually), but it does have a distinct disadvantage over digital purchases: you still have to get up and change that disc. It’s a minor annoyance, but apparently enough of one to spark the creation of the Exeo Entertainment Extreme Gamer XG 10, an Xbox 360 / PlayStation 3 compatible game jukebox with room for ten retail titles. Unlike other Xbox 360 disc changers, however, this one won’t void your warranty.
According to Exeo Entertainment, the Extreme Gamer pipes disc data to the console through USB or ethernet ports. The operation sounds a little fishy, but Exeo Entertainment assured us the device is on the up and up — console makers allow it to function because the data is processed on the console itself. It’s a neat trick, but it does seem a little late, considering the stars of this year’s E3. The company told us it’s aware of this, and is already planning to build a next-gen successor. Timetable? Just as soon as they can get their hands on the Xbox One and PlayStation 4.
Filed under: Gaming, Peripherals
Tags: xbox 360, Exeo EntertainmentAchievements, unlocked: Microsoft details Xbox One’s ‘challenge’ system
Jun 13th
Microsoft’s Cierra McDonald has outlined plans for the Xbox One‘s overhauled achievements system, detailing new in-game “challenges” that promote community collaboration.
Xbox One challenges are time-limited tasks displayed alongside achievements in a player’s profile. Unlike achievements, challenges do not award GamerScore. Challenges, however, have the ability to track progress across multiple games and among all Xbox Live members, allowing developers to implement community-based goals. The Xbox 360 currently offers a similar service with Avatar FameStar.
McDonald outlines a possible implementation: “Imagine, for example, a game releases a headshot weekend challenge that requires players to cumulatively headshot 1 million baddies in a 3 day period. And every person who participates and meets the challenge’s goals gets the unlock on his or her achievement history and reaps its reward.”
Achievements, meanwhile, are not bound by time constraints, and are still unlocked via individual player progress. Promising players “more tangible benefits” for their in-game progress, McDonald notes that Xbox One achievements may now unlock “digital artwork, new maps, unlockable characters, and temporary stat boosts,” along with other bonuses.
McDonald revealed that Xbox One video and music apps can also use achievements to reward players with “sneak peek content, early access, or subscription extensions.” Note, however, that you can’t use app achievements to pad out your Gamerscore – points are only awarded for achievements earned in games.
Achievements, unlocked: Microsoft details Xbox One’s ‘challenge’ system originally appeared on Joystiq on Thu, 13 Jun 2013 16:45:00 EST. Please see our terms for use of feeds.
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Tags: Xbox One, Cierra McDonald, xbox 360New Xbox 360 torn down, shows we’re all the same on the inside
Jun 13th
A teardown of the new Xbox 360 announced at Microsoft’s E3 press conference by iFixit showed some surprising non-changes to the redesigned system. Namely, the console still uses the storage, cooling fan and processing power from the current version of the system first announced in June 2010.
Among the changes made to the system (referred to as the Xbox 360 E), iFixit noticed that Microsoft updated the RF module and that “the absence of the power button backlight found in the Xbox 360 S is easily noticed.” The redesigned console is available now for the same price as the existing models. We got a good look at the system ourselves at E3, albeit from the outside.
New Xbox 360 torn down, shows we’re all the same on the inside originally appeared on Joystiq on Thu, 13 Jun 2013 13:07:00 EST. Please see our terms for use of feeds.
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Tags: xbox 360, processing power, new xbox 360iFixit tears down the 2013 Xbox 360, finds surprisingly familiar insides
Jun 13th
The Xbox 360 has gone through quite a few hardware transitions in its lifetime, but the 2013 model still intrigues us — it’s potentially the last, most advanced iteration that we’ll see. iFixit must be equally curious, as it’s tearing down the console just days after its launch. The shock of this latest system may rest in what hasn’t changed: despite being smaller and (reportedly) quieter, the updated 360 is still using the cooling, processing power and storage of its 2010 predecessor. Most of the differences exist in the enclosure and some minor component tweaks, like the new RF module. This model isn’t a revolution, then, but iFixit appreciates its more repairable design. Gamers wanting to explore this tiniest of Xbox 360s can check out the full teardown at the source link.
Filed under: Gaming, Microsoft
Source: iFixit
Tags: xbox 360Microsoft briefing reveals Titanfall, Killer Instinct revival and next-gen Halo
Jun 11th
Microsoft kicked off yesterday’s firestorm of E3 announcements with a press briefing focused on its plans for the Xbox One, launching in November at $499.
Minutes before Microsoft’s conference began, Rare’s Danny Isaac revealed Kinect Sports Rivals, an Xbox One launch title that uses the console’s improved Kinect sensor for a new collection of minigames. Microsoft began its briefing with a look at Konami’s Metal Gear Solid 5: The Phantom Pain. Despite initial speculation as to whether it was a platform exclusive, it was later confirmed that The Phantom Pain is still planned for release on the Xbox 360, PlayStation 3, and PlayStation 4.
Microsoft then dedicated a few minutes to the Xbox 360 before moving on to the Xbox One. A new Xbox 360 hardware model was announced, along with news that Xbox Live Gold members would receive two free games per month up until the release of the Xbox One. Gold members can now grab Fable III free of charge, and Halo 3 and Assassin’s Creed II will be available for free starting July 1.
The company additionally revealed that a free-to-play Xbox 360 version of World of Tanks is in the works. The console’s Summer of Arcade lineup was later detailed, and is set to launch in August.
Continue reading Microsoft briefing reveals Titanfall, Killer Instinct revival and next-gen Halo
Microsoft briefing reveals Titanfall, Killer Instinct revival and next-gen Halo originally appeared on Joystiq on Tue, 11 Jun 2013 16:00:00 EST. Please see our terms for use of feeds.
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Tags: xbox 360, Kinect Sports Rivals, Danny IsaacMicrosoft briefing reveals Titanfall, Killer Instinct revival and next-gen Halo
Jun 11th
Microsoft kicked off yesterday’s firestorm of E3 announcements with a press briefing focused on its plans for the Xbox One, launching in November at $499.
Minutes before Microsoft’s conference began, Rare’s Danny Isaac revealed Kinect Sports Rivals, an Xbox One launch title that uses the console’s improved Kinect sensor for a new collection of minigames. Microsoft began its briefing with a look at Konami’s Metal Gear Solid 5: The Phantom Pain. Despite initial speculation as to whether it was a platform exclusive, it was later confirmed that The Phantom Pain is still planned for release on the Xbox 360, PlayStation 3, and PlayStation 4.
Microsoft then dedicated a few minutes to the Xbox 360 before moving on to the Xbox One. A new Xbox 360 hardware model was announced, along with news that Xbox Live Gold members would receive two free games per month up until the release of the Xbox One. Gold members can now grab Fable III free of charge, and Halo 3 and Assassin’s Creed II will be available for free starting July 1.
The company additionally revealed that a free-to-play Xbox 360 version of World of Tanks is in the works. The console’s Summer of Arcade lineup was later detailed, and is set to launch in August.
Continue reading Microsoft briefing reveals Titanfall, Killer Instinct revival and next-gen Halo
Microsoft briefing reveals Titanfall, Killer Instinct revival and next-gen Halo originally appeared on Joystiq on Tue, 11 Jun 2013 16:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Tags: Danny Isaac, xbox 360, Kinect Sports RivalsMicrosoft briefing reveals Titanfall, Killer Instinct revival and next-gen Halo
Jun 11th
Microsoft kicked off yesterday’s firestorm of E3 announcements with a press briefing focused on its plans for the Xbox One, launching in November at $499.
Minutes before Microsoft’s conference began, Rare’s Danny Isaac revealed Kinect Sports Rivals, an Xbox One launch title that uses the console’s improved Kinect sensor for a new collection of minigames. Microsoft began its briefing with a look at Konami’s Metal Gear Solid 5: The Phantom Pain. Despite initial speculation as to whether it was a platform exclusive, it was later confirmed that The Phantom Pain is still planned for release on the Xbox 360, PlayStation 3, and PlayStation 4.
Microsoft then dedicated a few minutes to the Xbox 360 before moving on to the Xbox One. A new Xbox 360 hardware model was announced, along with news that Xbox Live Gold members would receive two free games per month up until the release of the Xbox One. Gold members can now grab Fable III free of charge, and Halo 3 and Assassin’s Creed II will be available for free starting July 1.
The company additionally revealed that a free-to-play Xbox 360 version of World of Tanks is in the works. The console’s Summer of Arcade lineup was later detailed, and is set to launch in August.
Continue reading Microsoft briefing reveals Titanfall, Killer Instinct revival and next-gen Halo
Microsoft briefing reveals Titanfall, Killer Instinct revival and next-gen Halo originally appeared on Joystiq on Tue, 11 Jun 2013 16:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments
Tags: xbox 360, Danny Isaac, Kinect Sports Rivals






